Skool Daze (1985) (Microsphere)
Skool Daze is a computer game created by David Reidy (whose wife Helen was a school teacher at the time) in collaboration with graphics designer Keith Warrington for the ZX Spectrum and released by their company Microsphere in 1984. A Commodore 64 port was subsequently made. The game was critically acclaimed by several contemporary magazines for breaking many of the gaming moulds by pursuing a creative route of a childhood experience at school.
Identifier Skool_Daze_1985_MicrosphereScanner Internet Archive Python library 0.4.4Publicdate 2013-10-28 19:50:28Mediatype softwareAddeddate 2013-10-28 19:50:28Date 1985Year 1985Emulator spectrumEmulator_ext z80Backup_location ia905709_2
The game featured the player as a schoolboy named Eric, with the objective of stealing his report card out of the staff room safe by accomplishing various tasks around the school. The computer controlled all the other characters in the game, including the headmaster, other teachers, the school tearaway, bully and swot, and numerous other pupils. All characters could be renamed. If Eric was caught out of class or otherwise misbehaving, a teacher could hand him lines; when over 10,000 were accumulated, the game would end with Eric's expulsion.
The ZX Spectrum version was voted the 4th best game of all time in a special issue of Your Sinclair magazine in 2004.
May 6, 2016
Please help with controls
This game would be fun, but you should really put controls for games in their descriptions, because they are rarely intuitive.
Here are the ones I figured out for Skool Daze:
5: run right
8: run left
6,7: run current direction
O: walk left
P: walk right
Q: walk current direction
I have no idea how to use stairs